Bezier curve

Computing Dictionary

Bezier curve definition

graphics
A type of curve defined by mathematical formulae, used in computer graphics. A curve with coordinates P(u), where u varies from 0 at one end of the curve to 1 at the other, is defined by a set of n+1 "control points" (X(i), Y(i), Z(i)) for i = 0 to n.
P(u) = Sum i=0..n [(X(i), Y(i), Z(i)) * B(i, n, u)]
B(i, n, u) = C(n, i) * u^i * (1-u)^(n-i)
C(n, i) = n!/i!/(n-i)!
A Bezier curve (or surface) is defined by its control points, which makes it invariant under any affine mapping (translation, rotation, parallel projection), and thus even under a change in the axis system. You need only to transform the control points and then compute the new curve. The control polygon defined by the points is itself affine invariant.
Bezier curves also have the variation-diminishing property. This makes them easier to split compared to other types of curve such as Hermite or B-spline.
Other important properties are multiple values, global and local control, versatility, and order of continuity.
[What do these properties mean?]
(1996-06-12)

The Free On-line Dictionary of Computing, © Denis Howe 2010 http://foldoc.org
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Bezier curve is always a great word to know.
So is quincunx. Does it mean:
a gadget; dingus; thingumbob.
an arrangement of five objects, as trees, in a square or rectangle, one at each corner and one in the middle.
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