serving to indicate or point out; stimulating interest as a means of furthering investigation.
2.
encouraging a person to learn, discover, understand, or solve problems on his or her own, as by experimenting, evaluating possible answers or solutions, or by trial and error: a heuristic teaching method.
3.
of, pertaining to, or based on experimentation, evaluation, or trial-and-error methods.
4.
Computers, Mathematics. pertaining to a trial-and-error method of problem solving used when an algorithmic approach is impractical.
a children's mummer's parade, as on the Fourth of July, with prizes for the best costumes.
a calculus or concretion found in the stomach or intestines of certain animals, esp. ruminants, formerly reputed to be an effective remedy for poison.
a gadget; dingus; thingumbob.
a printed punctuation mark (‽), available only in some typefaces, designed to combine the question mark (?) and the exclamation point (!), indicating a mixture of query and interjection, as after a rhetorical question.
a stew of meat, vegetables, potatoes, etc.
an extraordinary or unusual thing, person, or event; an exceptional example or instance.
"serving to discover or find out," 1821, irregular formation from Gk. heuretikos "inventive," related to heuriskein "to find" (cognate with O.Ir. fuar "I have found"). Heuristics "study of heuristic methods," first recorded 1959.
1. A rule of thumb, simplification, or educated guess that reduces or limits the search for solutions in domains that are difficult and poorly understood. Unlike algorithms, heuristics do not guarantee optimal, or even feasible, solutions and are often used with no theoretical guarantee. 2. approximation algorithm. (2001-04-12)