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virtual reality
| a realistic simulation of an environment, including three-dimensional graphics, by a computer system using interactive software and hardware. |
1985–90

Based on the Random House Dictionary, © Random House, Inc. 2009.
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| virtual reality n. Abbr. VR A computer simulation of a real or imaginary system that enables a user to perform operations on the simulated system and shows the effects in real time. |
Copyright © 2009 by Houghton Mifflin Company.
Published by Houghton Mifflin Company. All rights reserved.
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virtual reality
The creation of images and tactile sensations by means of a computer, producing the illusion of reality. Images are often projected onto special goggles to strengthen the illusion. (See cyberspace.)
Copyright © 2005 by Houghton Mifflin Company.
Published by Houghton Mifflin Company. All rights reserved.
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virtual reality
n.1. Computer simulations that use 3-D graphics and devices such as the Dataglove to allow the user to interact with the simulation. See cyberspace.
2. A form of network interaction incorporating aspects of role-playing games, interactive theater, improvisational comedy, and `true confessions' magazines. In a virtual reality forum (such as Usenet's alt.callahans newsgroup or the MUD experiments on Internet), interaction between the participants is written like a shared novel complete with scenery, `foreground characters' that may be personae utterly unlike the people who write them, and common `background characters' manipulable by all parties. The one iron law is that you may not write irreversible changes to a character without the consent of the person who `owns' it. Otherwise anything goes. See bamf, cyberspace, teledildonics.
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| virtual reality
A computer simulation of a real or imaginary world or scenario, in which a user may interact with simulated objects or living things in real time. More sophisticated virtual reality systems place sensors on the user's body to sense movements that are then interpreted by the system as movements in the simulated world; binocular goggles are sometimes used to simulate the appearance of objects in three dimensions. |
Copyright © 2002. Published by Houghton Mifflin. All rights reserved.
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virtual reality
(VR)
1.
2.
See bamf, cyberspace.
[The Jargon File]
(1995-01-30)
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